From Meetup board forum
While you rested a couple of hobgoblin guards came to check if you were on the 2nd floor. One tricked the other to go down by himself, because they were both scared. Dinah convinced the loser that the place was still haunted with her spirit. The other closed him in and left him to die. He then reported to his superior that the 2nd floor was still haunted and that his buddy didn’t make it. Later you witnessed a large group of hobgoblins heading out. Several of them were attending some carts that were loaded with dead hobgoblins and such. You saw in a distance that some brook off from the path and started a funeral pyre. These came back, but well over 30 did not return.
Later, Jeff the Halfling came back and informed you that the village of Luln was prepared for the hobgoblins and slew them, with minimal loses on their side. He also informed you that there was another region in the fort that was believed to be haunted, but in fact was occupied by an “escaped” halfling who was “not all there”.
The group discovered that the remaining outer forces had fallen back to a courtyard. The group also saw that the towers with the ballista’s were again occupied by 4 hobgoblins each. Gaar and Grulog played the old Wookie prisoner trick to catch them off guard. Then the team set up tactical formations with Forinar and Grulog on the walkway, and the rest of the group sneaking up to the courtyard from the ground. Eventually they were all defeated except for one who ran away inside the main fort.
Inside you discovered that in his panic he triggered one of their own traps, which was when a door was opened, a large stuffed bear on wheels came rolling down and pushed him into a pit behind him.
The group explored some rooms that were now empty, and finally came to a trick hallway. The hallway had a mirror that made it look like one long hall, but there was in fact a turn up ahead. There appeared to be 3 mummies coming at you. Forinar shot an arrow that broke the mirror. As the group fought the hobgoblins disguised as mummies, 7 more appeared from behind from a secret door.
They then walked through some winding carpeted hallways and Gaar landed in a pit.
Finally the group entered a room with many slaves in at that all looked hypnotized or something. The room had several levels about 1 or 2 feet in height. In the corner was another hobgoblin that also appeared to be hypnotized. The group could hear a low hum that made them feel nervous. At the far end were several cloaks. As Gaar reached for one it came alive.
The group fought a Cloaker, which was able to envelop Gaar, and do several other nasty things.
The night ended with the death of the cloaker.
Note, this room was used to break Gaar’s spirit when he was a child, prior to him being sold as a gladiator to a Thaytion nobleman.